Fun, fantastic, and well deserving of its top spot on itch.io tower defence, but a few feedback things for the dev (am playing on website version):
- Biggest criticism: Because you have to grind so long to get more stars to unlock more levels, by the time you unlock a new level, the first 50 waves are usually trivial to beat? Doensn't then seem much point in those 50 waves being there. Seems very silly progression. I'd suggest having the levels unlocked more easily, but get harder quickly, so when you get a new level you can only kill a few waves, but you get more stars and high $, so it's still worth trying.
- Otherwise, game is too grindy in general. Getting more stars is a real slog
- Also, some item prices are totally unbalanced. Best items with meaningful effects cost small amounts sometimes, and an almost pointless item that has a fairly trivial effect on a single allowed pokemon might be $150,000
Im not sure whether i am able to obtain sunshine cherrim or not but when i place it in any sunlight or next to sunflora/sunkern i dont get it as a placable pokemon. its just there until i unplace it andhtne it goes back to cherrim
Recomiendo descargar el juego, mejoran los graficos, la tienda tiene muchos objetos todo tiene más informacion, realmente parece un juego terminado, me encanta
(I recommend downloading the game, the graphics improve, the store has many objects, everything has more information, it really looks like a finished game, I love it)
"Hi! I just checked out your game and I really like the concept and the vibe! I noticed that the game is currently only available in English. I'm a gamer and a translator, and I'd love to translate your project into Russian for free to help you reach a new audience and get more players. If you are interested, let me know here or drop me a message on my discird (animerybafugu): . Thanks for your work!"
I like the concept but allowing the player to continue with all pokemon/money/upgrades after loss ruins the sense of achievement and pretty much makes it an idle game instead of a TD.
It is an idle game, but that doesn't ruin the sense of achievement. Losing everything after loss is a rougelike feature, not a TD feature. The sense of achievement comes from completing the many routes, finding every Pokémon, every item, every shiny, every challenge, and even having many easter eggs and secrets to find.
would love an even higher speed to play the game at. switching route can take up so much time even on double speed. maybe the player could unlock higher speeds at certain star milestone
any chance you could make similar game but in Middle Earth universe?
also it would be great that shiny gives at least some small bonus, like increase max lvl (for example so lvl 100 have stats of 105 lvl), or stats improved by 2-3%
Game seems to be really resource heavy for some reason. I'm not on a beefy computer by any means but this game slowed it down more than pretty much anything else I've tried. Is there any hope for some optimization?
I love the game and would like to play it on my iPad. However, when importing my saved .txt-file, I get the error message “incorrect code”. I tried with generating .txt-files on my computer and iPad. Everything works fine on computer.
The problem seems to be related to my progress in the game. Once I start doing the challenges, exporting and importing the files starts to fail.
Is there any workaround or other solution? I play on safari btw.
There is a bug, I have Dondozo but can't get Tatsugiri and the game won't let me buy any more eggs. I know from a different save Tatsugiri should just be a normal egg Pokemon. I have 115/142 Pokemon with no challenges done with only Luvdisc, Chatot & MissingNo being my non-egg Pokemons. so my number should be 112/142 if you ignore those. Also I have the Pokemon listed alphabetically, I promise you it isn't a case of me just being blind.
Correction: Shedinja is also technically a non-egg Pokemon, did you remember to factor him in? If counting Shedinja as a non-egg then my number should be 111 (110 if counting the starter as a non-egg) eggs. I feel if a bug going to exist it will be due to the number being weird.
Been waiting to play this game again but it sucks knowing I might end up with a bricked save file so been avoiding it. Hope the issue can be found and fix in a way where I can keep using my current save file. I wouldn't mind starting over though but not with the current version as it is just to likely happen again only with a pokemon I might not had noticed.
it is a great game i do hope it keeps geting updates it is very good and nice aspects how diffrent pokemon do diffrent things so i do hope it keeps geting updated it is amazing
Great game! I like how the different aspects of the game are related - like how some pokemons can steal money, give hearts or get stronger the more stars you have. In that logic, it would be great if each achievement was to give you a small permanent boost related to that achievement.
i play the web version and i cant seem to change the map idk if its a me thing or a problem witht eh game if i could please get some help i think its just me being dumb but still if anyone has any ideas because the game is very fun to play
This is so promising and unique! If I could make a couple of suggestions/requests:
1. Arrows on the map that indicate which direction enemies will come from? New maps are a rough start because I have no idea which direction the enemies are going.
2. Mouse-over tips to explain what each button does? Sometimes I hit the wrong button, and sometimes I'm scared to press a button because I have no clue what it does.
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it’s not loading on iPhone 13
When it's going to update for Mac??? im sad I can't play further
There won't be any more macOS updates because it's too difficult to maintain, but Mac users can still play on pokepath.gg (officiel website)
I played it for a while. It's fun.
Fun, fantastic, and well deserving of its top spot on itch.io tower defence, but a few feedback things for the dev (am playing on website version):
- Biggest criticism: Because you have to grind so long to get more stars to unlock more levels, by the time you unlock a new level, the first 50 waves are usually trivial to beat? Doensn't then seem much point in those 50 waves being there. Seems very silly progression. I'd suggest having the levels unlocked more easily, but get harder quickly, so when you get a new level you can only kill a few waves, but you get more stars and high $, so it's still worth trying.
- Otherwise, game is too grindy in general. Getting more stars is a real slog
- Also, some item prices are totally unbalanced. Best items with meaningful effects cost small amounts sometimes, and an almost pointless item that has a fairly trivial effect on a single allowed pokemon might be $150,000
anyone know how to beat stackataka or marshadow
I lost all my data :D
Im not sure whether i am able to obtain sunshine cherrim or not but when i place it in any sunlight or next to sunflora/sunkern i dont get it as a placable pokemon. its just there until i unplace it andhtne it goes back to cherrim
It's more of an easter egg than anything, it doesn't count as an unlockable Pokémon.
thank you
Please make a mobile version I love this game it is peak but I can't play it regularly because it's not on Android
I was looking for an itch game to distract me for 5 min, ended up playing this game for 2 days straight
kool
Recomiendo descargar el juego, mejoran los graficos, la tienda tiene muchos objetos todo tiene más informacion, realmente parece un juego terminado, me encanta
(I recommend downloading the game, the graphics improve, the store has many objects, everything has more information, it really looks like a finished game, I love it)
"Hi! I just checked out your game and I really like the concept and the vibe! I noticed that the game is currently only available in English. I'm a gamer and a translator, and I'd love to translate your project into Russian for free to help you reach a new audience and get more players. If you are interested, let me know here or drop me a message on my discird (animerybafugu): . Thanks for your work!"
Was mega Blaziken or just Blazkien added in the new update?
Awesome adaptation of pokémon into another genre! So much depth into a seemingly simple game. Good work!
love it so far
It's good, needs polishing but its a good start
This game is amazing. Simple. If you disagree, you're wrong. Don't lie to yourself. This game is amazing.
UGGGGHHHHH I had to reset my cookies n' crap and I never got the code to put in my data, i've lost days of data bro 😭
I like the concept but allowing the player to continue with all pokemon/money/upgrades after loss ruins the sense of achievement and pretty much makes it an idle game instead of a TD.
Agreed
It is an idle game, but that doesn't ruin the sense of achievement. Losing everything after loss is a rougelike feature, not a TD feature. The sense of achievement comes from completing the many routes, finding every Pokémon, every item, every shiny, every challenge, and even having many easter eggs and secrets to find.
would love an even higher speed to play the game at. switching route can take up so much time even on double speed. maybe the player could unlock higher speeds at certain star milestone
Wow! Just saw this on reddit. It could never be released for money because of the IP, right? Might it ever end up on Android? I would donate for that.
it be cool if we get pokemon we are not using, we could sell them back or remove them completely
This is an amazing game I can play for hours and hours! Brings back old Pokemon memories while also having intensity and fun!
This is a solid game. Are you going to give it a repaint of your own design to sell on steam?
any chance you could make similar game but in Middle Earth universe?
also it would be great that shiny gives at least some small bonus, like increase max lvl (for example so lvl 100 have stats of 105 lvl), or stats improved by 2-3%
que gran actualizacion bro, yo que estaba apunto de pasarme la version de 1.5.2 que la tengo descargada, me sorprendio todo el cambio
Game seems to be really resource heavy for some reason. I'm not on a beefy computer by any means but this game slowed it down more than pretty much anything else I've tried. Is there any hope for some optimization?
Hi,
I love the game and would like to play it on my iPad. However, when importing my saved .txt-file, I get the error message “incorrect code”. I tried with generating .txt-files on my computer and iPad. Everything works fine on computer.
The problem seems to be related to my progress in the game. Once I start doing the challenges, exporting and importing the files starts to fail.
Is there any workaround or other solution? I play on safari btw.
Plenty years ago I played a flash game very similar to this one and I loved it like I love this one, thank you.
Ooh! A Pokemon tower defense? That sounds fun.
There is a bug, I have Dondozo but can't get Tatsugiri and the game won't let me buy any more eggs. I know from a different save Tatsugiri should just be a normal egg Pokemon. I have 115/142 Pokemon with no challenges done with only Luvdisc, Chatot & MissingNo being my non-egg Pokemons. so my number should be 112/142 if you ignore those. Also I have the Pokemon listed alphabetically, I promise you it isn't a case of me just being blind.
Correction: Shedinja is also technically a non-egg Pokemon, did you remember to factor him in? If counting Shedinja as a non-egg then my number should be 111 (110 if counting the starter as a non-egg) eggs. I feel if a bug going to exist it will be due to the number being weird.
Been waiting to play this game again but it sucks knowing I might end up with a bricked save file so been avoiding it. Hope the issue can be found and fix in a way where I can keep using my current save file. I wouldn't mind starting over though but not with the current version as it is just to likely happen again only with a pokemon I might not had noticed.
Really? I believe I gotten it by egg on a save file.
That's probably why you remember getting it from an egg. The Route 4-4 challenge gives you an egg that hatches into Tatsugiri
it is a great game i do hope it keeps geting updates it is very good and nice aspects how diffrent pokemon do diffrent things so i do hope it keeps geting updated it is amazing
Great game! I like how the different aspects of the game are related - like how some pokemons can steal money, give hearts or get stronger the more stars you have. In that logic, it would be great if each achievement was to give you a small permanent boost related to that achievement.
nvm its now some reason working
i play the web version and i cant seem to change the map idk if its a me thing or a problem witht eh game if i could please get some help i think its just me being dumb but still if anyone has any ideas because the game is very fun to play
immediately remembered of the classic PTD that was around in browser games sites, this is amazing, thank you
This is so promising and unique! If I could make a couple of suggestions/requests:
1. Arrows on the map that indicate which direction enemies will come from? New maps are a rough start because I have no idea which direction the enemies are going.
2. Mouse-over tips to explain what each button does? Sometimes I hit the wrong button, and sometimes I'm scared to press a button because I have no clue what it does.
like it
this game is amazing... sadly the new patch is not out for Mac users :(