Patch Notes 1.4
WEB VERSION: https://pokepath.gg/es/play
UI
- Added option to rearrange Pokémon in the party via Drag and Drop.
- Wave Manager now supports repeating waves.
- Level up directly from the UI.
- Equip items directly from the UI.
- Select a Pokémon directly from the UI.
- Change items during battle.
- Towers can be swapped.
Maps
- 3 new maps added: Route 1-4, 2-4, and 3-4.
- Route 3-1 path slightly adjusted.
Enemies
- Bosses now have passives.
- Many enemies and bosses have been modified.
- Defeated species statistic has been reset to 0/127.
Challenges
- Requirements updated: Now is needed 30 Pokémon + 540 stars + route completed (previously 900 stars).
- Challenges are modular and offer additional options.
- New Slot Limit challenge added.
- Completed challenges now marked with a ribbon, which can be used to obtain Items and Pokémon.
Items
- 28 new items.
- Silph Scope: Now grants damage and range to Pokémon with Frisk.
- Adrenaline Orb: Now grants -2% recharge time for each heart lost.
- Soft Sand: Now grants +100% damage instead of +20%, but reduced by half for each enemy insted of 1%.
- Spell Tag: Bonus incremented from 5% to 15% and capped to 50%.
- Sticky Barb: Bonus incremented from 15% to 25%
- Berry Juice: Bonus reduced from 50% to 25%.
- Loaded Dice: Now actually works.
- Light Clay: Can now be held by Cradily.
- Dump Mulch: Can no longer be removed once equipped.
- Razor claw: Can no longer be held by Lapras.
- Old rod: Ranged incremented from 60 to 75,
- Cell Battery: Now grants +50% damage (In addition with the old effect).
- Sniper Scope: Bonus from 20% to 25%.
- Nanab berry: Now increases range by 30%, damage by 50%, and recharge by 25%. Now Infernape can hold it too.
- Sharp Beak: Damage limited to 50%.
- Amulet Coin: Bonus incremented from 3% to 0.1% per star.
- Heavy Duty Boots: Now mountain Pokémon can also hold them.
Abilities
- 10 new abilites.
- Fiery Dance: If the target is burned, it deals 30% additional damage. It detonates the target's burn, dealing 0.2% of max HP for each remaining second of burn.
- ArmorBreak: Now works with all armored enemies, even if current armor is 0.
- Triage bonus reduced from 25% to 15%.
- Critical Aura has renamed to Critical Damage Aura, and bonus has been increased from 33% to 50%.
- Flame orb bonus increased from 25% to 50%.
- Scheme now has its original name, Sketch.
- Sketch and Heal now have more detailed descriptions.
- Sniper damage has been reduced.
Translations
- Polish translation (MaxBurnHeart).
- German item translation (Tsukiya).
- Fixed French UI text error.
- "Wave Manager" is now translated into the different languages.
Achievements
- The "Defeat x Boss" achievements have been renamed and will be removed soon.
- Achievements rework coming soon.
Pokémon (lvl 100)
Some changes may show 0 at level 100. This means base stats were adjusted, but the final value remains unchanged at max level.
- Absol
- ↓ Speed: 0.37s → 0.37s (+0.00s)
- ≡ Critical: 100% → 100% (0%)
- ≡ Range: 130 → 130 (0)
- Aggron
- ↑ Speed: 2.25s → 1.40s (-0.85s)
- ↓ Power: 365 → 252 (-113)
- ↓ Critical: 5% → 0% (-5%)
- ↓ Range: 145 → 140 (-5)
- Ampharos
- ↑ Speed: 3.40s → 2.80s (-0.60s)
- ↓ Power: 395 → 325 (-70)
- ↓ Critical: 5% → 0% (-5%)
- ↓ Range: 185 → 180 (-5)
- Arbok
- ↑ Power: 670 → 740 (+70)
- ↑ Critical: 10% → 30% (+20%)
- ↑ Range: 120 → 130 (+10)
- ↑ Tiles: added Grass placement
- Ariados
- ↑ Power: 283 → 313 (+30)
- ↓ Critical: 30% → 10% (-20%)
- Armaldo
- ↑ Critical: 70% → 75% (+5%)
- ↑ Range: 115 → 130 (+15)
- Bastiodon
- ↑ Speed: 6.00s → 5.80s (-0.20s)
- ↓ Power: 1800 → 1260 (-540)
- ↓ Critical: 3% → 0% (-3%)
- Castform
- ↑ Critical: 3% → 10% (+7%)
- Cherrim
- ↓ Speed: 1.20s → 1.60s (+0.40s)
- Clawitzer
- ↑ Critical: 50% → 85% (+35%)
- Comfey
- ↑ Range: 130 → 150 (+20)
- Cradily
- ↓ Speed: 1.92s → 2.00s (+0.08s)
- Cryogonal
- ↑ Tiles: added Mountain placement
- Excadrill
- ↓ Speed: 0.50s → 0.70s (+0.20s)
- ↓ Power: 180 → 115 (-65)
- ↑ Critical: 15% → 20% (+5%)
- ↑ Range: 130 → 140 (+10)
- Ferrothorn
- ↓ Speed: 2.22s → 2.25s (+0.03s)
- ↓ Power: 312 → 175 (-137)
- ↓ Critical: 2% → 0% (-2%)
- ↑ Range: 130 → 140 (+10)
- ↓ Tiles: removed Mountain placement
- Gardevoir
- ↓ Power: 900 → 675 (-225)
- Greninja
- ↑ Critical: 45% → 50% (+5%)
- ↑ Range: 130 → 145 (+15)
- Hawlucha
- ↑ Speed: 0.83s → 0.70s (-0.13s)
- ↓ Power: 642 → 625 (-17)
- ↑ Critical: 5% → 30% (+25%)
- Inteleon
- ↑ Power: 300 → 900 (+600)
- Kabutops
- ↑ Speed: 0.72s → 0.70s (-0.02s)
- ↑ Power: 455 → 525 (+70)
- ↑ Range: 115 → 130 (+15)
- Krookodile
- ↑ Speed: 1.45s → 1.00s (-0.45s)
- ↓ Power: 900 → 600 (-300)
- ↑ Range: 140 → 160 (+20)
- Lapras
- ↑ Speed: 5.65s → 2.80s (-2.85s)
- ↓ Power: 670 → 350 (-320)
- ↓ Critical: 3% → 0% (-3%)
- ↓ Range: 200 → 180 (-20)
- ↓ Tiles: removed Field placement
- Luvdisc
- ↑ Speed: 0.62s → 0.60s (-0.02s)
- ↓ Power: 333 → 300 (-33)
- ↓ Critical: 3% → 0% (-3%)
- ↓ Tiles: removed Field placement
- LycanrocDay
- ↓ Power: 1000 → 670 (-330)
- LycanrocNight
- ↓ Power: 500 → 325 (-175)
- Maractus
- ↓ Speed: 1.35s → 1.55s (+0.20s)
- ↓ Power: 296 → 270 (-26)
- ↓ Range: 160 → 140 (-20)
- Masquerain
- ↓ Speed: 0.37s → 0.50s (+0.13s)
- ↑ Power: 190 → 220 (+30)
- ↑ Critical: 3% → 18% (+15%)
- ↑ Range: 130 → 170 (+40)
- ↓ Tiles: removed Grass placement
- Omastar
- ↑ Speed: 3.00s → 2.80s (-0.20s)
- ↓ Power: 890 → 505 (-385)
- ↓ Critical: 5% → 0% (-5%)
- ↓ Range: 155 → 140 (-15)
- ↓ Tiles: removed Mountain placement
- Pidgeot
- ↑ Speed: 0.70s → 0.60s (-0.10s)
- ↑ Power: 440 → 460 (+20)
- ↓ Critical: 25% → 20% (-5%)
- Primeape
- ↑ Critical: 30% → 50% (+20%)
- ↑ Range: 100 → 120 (+20)
- Raichu
- ↓ Critical: 20% → 10% (-10%)
- Sableye
- ≡ Speed: 0.75s → 0.75s (0.00s)
- ↓ Power: 165 → 140 (-25)
- Sandslash
- ↑ Speed: 0.95s → 0.80s (-0.15s)
- ↑ Power: 600 → 625 (+25)
- ↑ Critical: 45% → 50% (+5%)
- ↑ Range: 145 → 150 (+5)
- Sceptile
- ↑ Power: 540 → 550 (+10)
- ↑ Critical: 30% → 45% (+15%)
- Sharpedo
- ↓ Speed: 3.80s → 4.00s (+0.20s)
- ↑ Range: 165 → 200 (+35)
- Shuckle
- ↓ Power: 150 → 50 (-100)
- ↓ Critical: 1% → 0% (-1%)
- ≡ Range: 140 → 140 (0)
- Stakataka
- ↑ Power: 3500 → 5500 (+2000)
- ↑ Critical: 5% → 50% (+45%)
- Staraptor
- ↑ Speed: 0.70s → 0.60s (-0.10s)
- ↑ Power: 265 → 275 (+10)
- ↑ Critical: 15% → 25% (+10%)
- Starmie
- ↑ Critical: 10% → 55% (+45%)
- ↑ Range: 240 → 260 (+20)
- Swalot
- ↓ Power: 120 → 25 (-95)
- ↓ Critical: 1% → 0% (-1%)
- Torkoal
- ↓ Power: 657 → 500 (-157)
- ↓ Critical: 5% → 0% (-5%)
- ↓ Range: 160 → 140 (-20)
- Volcarona
- ↓ Speed: 1.45s → 2.85s (+1.40s)
- ↑ Power: 245 → 525 (+280)
- ↑ Critical: 18% → 25% (+7%)
- ↓ Range: 200 → 160 (-40)
- Whimsicott
- ↓ Speed: 0.59s → 0.80s (+0.21s)
- ↓ Critical: 2% → 0% (-2%)
- ↑ Tiles: added Mountain placement
Files
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Pokémon Tower Defense
| Status | Released |
| Author | Khydra |
| Genre | Strategy |
| Tags | afk, Anime, Farming, Idle, Pixel Art, pokemon, Singleplayer, Tactical, Tower Defense |
| Languages | German, English, Spanish; Castilian, French, Italian, Japanese, Korean, Portuguese (Portugal) |
More posts
- Patch Notes 1.3.622 days ago
- Patch Notes 1.3.5 (fix)23 days ago
- Patch Notes 1.3.4 + Mac Version23 days ago
- Patch Notes 1.3.326 days ago
- Patch Notes 1.3.226 days ago
- Patch Notes 1.3.127 days ago
- Patch Notes 1.3 - Items and Challenges Update27 days ago
- Patch Notes 1.2.734 days ago
- Patch Notes 1.2.636 days ago

Comments
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Hi team, great game. I am facing a problem when updating the game on mac. Thisng I tried:
- I tried installing it as a new app without deleting the previous version. I got the error shown on the image
- I tried deleting everything from the old game and I got the same error.
Any solution would be appreciate it. Thanks :)