Patch Notes 1.4


WEB VERSION: https://pokepath.gg/en/play

UI

  • Added option to rearrange Pokémon in the party via Drag and Drop.
  • Wave Manager now supports repeating waves.
  • Level up directly from the UI.
  • Equip items directly from the UI.
  • Select a Pokémon directly from the UI.
  • Change items during battle.
  • Towers can be swapped.

Maps

  • 3 new maps added: Route 1-4, 2-4, and 3-4.
  • Route 3-1 path slightly adjusted.

Enemies

  • Bosses now have passives.
  • Many enemies and bosses have been modified.
  • Defeated species statistic has been reset to 0/127.

Challenges

  • Requirements updated: Now is needed 30 Pokémon + 540 stars + route completed (previously 900 stars).
  • Challenges are modular and offer additional options.
  • New Slot Limit challenge added.
  • Completed challenges now marked with a ribbon, which can be used to obtain Items and Pokémon.

Items

  • 28 new items.
  • Silph Scope: Now grants damage and range to Pokémon with Frisk.
  • Adrenaline Orb: Now grants -2% recharge time for each heart lost.
  • Soft Sand: Now grants +100% damage instead of +20%, but reduced by half for each enemy insted of 1%.
  • Spell Tag: Bonus incremented from 5% to 15% and capped to 50%.
  • Sticky Barb: Bonus incremented from 15% to 25%
  • Berry Juice: Bonus reduced from 50% to 25%.
  • Loaded Dice: Now actually works.
  • Light Clay: Can now be held by Cradily.
  • Dump Mulch: Can no longer be removed once equipped.
  • Razor claw: Can no longer be held by Lapras.
  • Old rod: Ranged incremented from 60 to 75,
  • Cell Battery: Now grants +50% damage (In addition with the old effect).
  • Sniper Scope: Bonus  from 20% to 25%.
  • Nanab berry: Now increases range by 30%, damage by 50%, and recharge by 25%.  Now Infernape can hold it too.
  • Sharp Beak: Damage limited to 50%.
  • Amulet Coin:  Bonus incremented from 3% to 0.1% per star.
  • Heavy Duty Boots: Now mountain Pokémon can also hold them.

Abilities

  • 10 new abilites.
  • Fiery Dance: If the target is burned, it deals 30% additional damage. It detonates the target's burn, dealing 0.2% of max HP for each remaining second of burn.
  • ArmorBreak: Now works with all armored enemies, even if current armor is 0.
  • Triage bonus reduced from 25% to 15%.
  • Critical Aura has renamed to Critical Damage Aura, and bonus has been increased from 33% to 50%.
  • Flame orb bonus increased from 25% to 50%.
  • Scheme now has its original name, Sketch.
  • Sketch and Heal now have more detailed descriptions.
  • Sniper damage has been reduced.

Translations

  • Polish translation (MaxBurnHeart).
  • German item translation (Tsukiya).
  • Fixed French UI text error.
  • "Wave Manager" is now translated into the different languages.

Achievements

  • The "Defeat x Boss" achievements have been renamed and will be removed soon.
  • Achievements rework coming soon.

Pokémon (lvl 100)

 Some changes may show 0 at level 100. This means base stats were adjusted, but the final value remains unchanged at max level.

- Absol

  - ↓ Speed: 0.37s → 0.37s (+0.00s)

  - ≡ Critical: 100% → 100% (0%)

  - ≡ Range: 130 → 130 (0)

- Aggron

  - ↑ Speed: 2.25s → 1.40s (-0.85s)

  - ↓ Power: 365 → 252 (-113)

  - ↓ Critical: 5% → 0% (-5%)

  - ↓ Range: 145 → 140 (-5)

- Ampharos

  - ↑ Speed: 3.40s → 2.80s (-0.60s)

  - ↓ Power: 395 → 325 (-70)

  - ↓ Critical: 5% → 0% (-5%)

  - ↓ Range: 185 → 180 (-5)

- Arbok

  - ↑ Power: 670 → 740 (+70)

  - ↑ Critical: 10% → 30% (+20%)

  - ↑ Range: 120 → 130 (+10)

  - ↑ Tiles: added Grass placement

- Ariados

  - ↑ Power: 283 → 313 (+30)

  - ↓ Critical: 30% → 10% (-20%)

- Armaldo

  - ↑ Critical: 70% → 75% (+5%)

  - ↑ Range: 115 → 130 (+15)

- Bastiodon

  - ↑ Speed: 6.00s → 5.80s (-0.20s)

  - ↓ Power: 1800 → 1260 (-540)

  - ↓ Critical: 3% → 0% (-3%)

- Castform

  - ↑ Critical: 3% → 10% (+7%)

- Cherrim

  - ↓ Speed: 1.20s → 1.60s (+0.40s)

- Clawitzer

  - ↑ Critical: 50% → 85% (+35%)

- Comfey

  - ↑ Range: 130 → 150 (+20)

- Cradily

  - ↓ Speed: 1.92s → 2.00s (+0.08s)

- Cryogonal

  - ↑ Tiles: added Mountain placement

- Excadrill

  - ↓ Speed: 0.50s → 0.70s (+0.20s)

  - ↓ Power: 180 → 115 (-65)

  - ↑ Critical: 15% → 20% (+5%)

  - ↑ Range: 130 → 140 (+10)

- Ferrothorn

  - ↓ Speed: 2.22s → 2.25s (+0.03s)

  - ↓ Power: 312 → 175 (-137)

  - ↓ Critical: 2% → 0% (-2%)

  - ↑ Range: 130 → 140 (+10)

  - ↓ Tiles: removed Mountain placement

- Gardevoir

  - ↓ Power: 900 → 675 (-225)

- Greninja

  - ↑ Critical: 45% → 50% (+5%)

  - ↑ Range: 130 → 145 (+15)

- Hawlucha

  - ↑ Speed: 0.83s → 0.70s (-0.13s)

  - ↓ Power: 642 → 625 (-17)

  - ↑ Critical: 5% → 30% (+25%)

- Inteleon

  - ↑ Power: 300 → 900 (+600)

- Kabutops

  - ↑ Speed: 0.72s → 0.70s (-0.02s)

  - ↑ Power: 455 → 525 (+70)

  - ↑ Range: 115 → 130 (+15)

- Krookodile

  - ↑ Speed: 1.45s → 1.00s (-0.45s)

  - ↓ Power: 900 → 600 (-300)

  - ↑ Range: 140 → 160 (+20)

- Lapras

  - ↑ Speed: 5.65s → 2.80s (-2.85s)

  - ↓ Power: 670 → 350 (-320)

  - ↓ Critical: 3% → 0% (-3%)

  - ↓ Range: 200 → 180 (-20)

  - ↓ Tiles: removed Field placement

- Luvdisc

  - ↑ Speed: 0.62s → 0.60s (-0.02s)

  - ↓ Power: 333 → 300 (-33)

  - ↓ Critical: 3% → 0% (-3%)

  - ↓ Tiles: removed Field placement

- LycanrocDay

  - ↓ Power: 1000 → 670 (-330)

- LycanrocNight

  - ↓ Power: 500 → 325 (-175)

- Maractus

  - ↓ Speed: 1.35s → 1.55s (+0.20s)

  - ↓ Power: 296 → 270 (-26)

  - ↓ Range: 160 → 140 (-20)

- Masquerain

  - ↓ Speed: 0.37s → 0.50s (+0.13s)

  - ↑ Power: 190 → 220 (+30)

  - ↑ Critical: 3% → 18% (+15%)

  - ↑ Range: 130 → 170 (+40)

  - ↓ Tiles: removed Grass placement

- Omastar

  - ↑ Speed: 3.00s → 2.80s (-0.20s)

  - ↓ Power: 890 → 505 (-385)

  - ↓ Critical: 5% → 0% (-5%)

  - ↓ Range: 155 → 140 (-15)

  - ↓ Tiles: removed Mountain placement

- Pidgeot

  - ↑ Speed: 0.70s → 0.60s (-0.10s)

  - ↑ Power: 440 → 460 (+20)

  - ↓ Critical: 25% → 20% (-5%)

- Primeape

  - ↑ Critical: 30% → 50% (+20%)

  - ↑ Range: 100 → 120 (+20)

- Raichu

  - ↓ Critical: 20% → 10% (-10%)

- Sableye

  - ≡ Speed: 0.75s → 0.75s (0.00s)

  - ↓ Power: 165 → 140 (-25)

- Sandslash

  - ↑ Speed: 0.95s → 0.80s (-0.15s)

  - ↑ Power: 600 → 625 (+25)

  - ↑ Critical: 45% → 50% (+5%)

  - ↑ Range: 145 → 150 (+5)

- Sceptile

  - ↑ Power: 540 → 550 (+10)

  - ↑ Critical: 30% → 45% (+15%)

- Sharpedo

  - ↓ Speed: 3.80s → 4.00s (+0.20s)

  - ↑ Range: 165 → 200 (+35)

- Shuckle

  - ↓ Power: 150 → 50 (-100)

  - ↓ Critical: 1% → 0% (-1%)

  - ≡ Range: 140 → 140 (0)

- Stakataka

  - ↑ Power: 3500 → 5500 (+2000)

  - ↑ Critical: 5% → 50% (+45%)

- Staraptor

  - ↑ Speed: 0.70s → 0.60s (-0.10s)

  - ↑ Power: 265 → 275 (+10)

  - ↑ Critical: 15% → 25% (+10%)

- Starmie

  - ↑ Critical: 10% → 55% (+45%)

  - ↑ Range: 240 → 260 (+20)

- Swalot

  - ↓ Power: 120 → 25 (-95)

  - ↓ Critical: 1% → 0% (-1%)

- Torkoal

  - ↓ Power: 657 → 500 (-157)

  - ↓ Critical: 5% → 0% (-5%)

  - ↓ Range: 160 → 140 (-20)

- Volcarona

  - ↓ Speed: 1.45s → 2.85s (+1.40s)

  - ↑ Power: 245 → 525 (+280)

  - ↑ Critical: 18% → 25% (+7%)

  - ↓ Range: 200 → 160 (-40)

- Whimsicott

  - ↓ Speed: 0.59s → 0.80s (+0.21s)

  - ↓ Critical: 2% → 0% (-2%)

  - ↑ Tiles: added Mountain placement

Files

PokéPath TD - Windows (Setup) 118 MB
48 days ago
PokéPath TD - Linux (AppImage) 145 MB
48 days ago
PokéPath TD - Mac 193 MB
48 days ago

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Comments

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(+2)

I just came across this game like a week ago and it has been great fun. 

Would there be any chance in the future that we could "catch" the legendaries that turn up at the end of a route to use as a tower? Even if its limited to just 1 legendary used at a time

Is it even possible to clear a route with 6 challenges active are they just going with whatever and hoping it works?

It might be possible on the earlier routes, but I'm pretty sure you aren't supposed to be able to complete all of the challenges at the same time

Why doesn't version 1.4 work on my Mac and when will this problem be fixed?

Will the new update be available on the browser version of the game soon? I'm unable to download any of the versions on my laptop, so I can only play on the browser! :)

(+2)

Hi team, great game. I am facing a problem when updating the game on mac. Thisng I tried:
- I tried installing it as a new app without deleting the previous version. I got the error shown on the image
- I tried deleting everything from the old game and I got the same error.


Any solution would be appreciate it. Thanks :) 

(+4)

sorry, i know, trying to fix it