Patch Notes 1.4


WEB VERSION: https://pokepath.gg/es/play

UI

  • Added option to rearrange Pokémon in the party via Drag and Drop.
  • Wave Manager now supports repeating waves.
  • Level up directly from the UI.
  • Equip items directly from the UI.
  • Select a Pokémon directly from the UI.
  • Change items during battle.
  • Towers can be swapped.

Maps

  • 3 new maps added: Route 1-4, 2-4, and 3-4.
  • Route 3-1 path slightly adjusted.

Enemies

  • Bosses now have passives.
  • Many enemies and bosses have been modified.
  • Defeated species statistic has been reset to 0/127.

Challenges

  • Requirements updated: Now is needed 30 Pokémon + 540 stars + route completed (previously 900 stars).
  • Challenges are modular and offer additional options.
  • New Slot Limit challenge added.
  • Completed challenges now marked with a ribbon, which can be used to obtain Items and Pokémon.

Items

  • 28 new items.
  • Silph Scope: Now grants damage and range to Pokémon with Frisk.
  • Adrenaline Orb: Now grants -2% recharge time for each heart lost.
  • Soft Sand: Now grants +100% damage instead of +20%, but reduced by half for each enemy insted of 1%.
  • Spell Tag: Bonus incremented from 5% to 15% and capped to 50%.
  • Sticky Barb: Bonus incremented from 15% to 25%
  • Berry Juice: Bonus reduced from 50% to 25%.
  • Loaded Dice: Now actually works.
  • Light Clay: Can now be held by Cradily.
  • Dump Mulch: Can no longer be removed once equipped.
  • Razor claw: Can no longer be held by Lapras.
  • Old rod: Ranged incremented from 60 to 75,
  • Cell Battery: Now grants +50% damage (In addition with the old effect).
  • Sniper Scope: Bonus  from 20% to 25%.
  • Nanab berry: Now increases range by 30%, damage by 50%, and recharge by 25%.  Now Infernape can hold it too.
  • Sharp Beak: Damage limited to 50%.
  • Amulet Coin:  Bonus incremented from 3% to 0.1% per star.
  • Heavy Duty Boots: Now mountain Pokémon can also hold them.

Abilities

  • 10 new abilites.
  • Fiery Dance: If the target is burned, it deals 30% additional damage. It detonates the target's burn, dealing 0.2% of max HP for each remaining second of burn.
  • ArmorBreak: Now works with all armored enemies, even if current armor is 0.
  • Triage bonus reduced from 25% to 15%.
  • Critical Aura has renamed to Critical Damage Aura, and bonus has been increased from 33% to 50%.
  • Flame orb bonus increased from 25% to 50%.
  • Scheme now has its original name, Sketch.
  • Sketch and Heal now have more detailed descriptions.
  • Sniper damage has been reduced.

Translations

  • Polish translation (MaxBurnHeart).
  • German item translation (Tsukiya).
  • Fixed French UI text error.
  • "Wave Manager" is now translated into the different languages.

Achievements

  • The "Defeat x Boss" achievements have been renamed and will be removed soon.
  • Achievements rework coming soon.

Pokémon (lvl 100)

 Some changes may show 0 at level 100. This means base stats were adjusted, but the final value remains unchanged at max level.

- Absol

  - ↓ Speed: 0.37s → 0.37s (+0.00s)

  - ≡ Critical: 100% → 100% (0%)

  - ≡ Range: 130 → 130 (0)

- Aggron

  - ↑ Speed: 2.25s → 1.40s (-0.85s)

  - ↓ Power: 365 → 252 (-113)

  - ↓ Critical: 5% → 0% (-5%)

  - ↓ Range: 145 → 140 (-5)

- Ampharos

  - ↑ Speed: 3.40s → 2.80s (-0.60s)

  - ↓ Power: 395 → 325 (-70)

  - ↓ Critical: 5% → 0% (-5%)

  - ↓ Range: 185 → 180 (-5)

- Arbok

  - ↑ Power: 670 → 740 (+70)

  - ↑ Critical: 10% → 30% (+20%)

  - ↑ Range: 120 → 130 (+10)

  - ↑ Tiles: added Grass placement

- Ariados

  - ↑ Power: 283 → 313 (+30)

  - ↓ Critical: 30% → 10% (-20%)

- Armaldo

  - ↑ Critical: 70% → 75% (+5%)

  - ↑ Range: 115 → 130 (+15)

- Bastiodon

  - ↑ Speed: 6.00s → 5.80s (-0.20s)

  - ↓ Power: 1800 → 1260 (-540)

  - ↓ Critical: 3% → 0% (-3%)

- Castform

  - ↑ Critical: 3% → 10% (+7%)

- Cherrim

  - ↓ Speed: 1.20s → 1.60s (+0.40s)

- Clawitzer

  - ↑ Critical: 50% → 85% (+35%)

- Comfey

  - ↑ Range: 130 → 150 (+20)

- Cradily

  - ↓ Speed: 1.92s → 2.00s (+0.08s)

- Cryogonal

  - ↑ Tiles: added Mountain placement

- Excadrill

  - ↓ Speed: 0.50s → 0.70s (+0.20s)

  - ↓ Power: 180 → 115 (-65)

  - ↑ Critical: 15% → 20% (+5%)

  - ↑ Range: 130 → 140 (+10)

- Ferrothorn

  - ↓ Speed: 2.22s → 2.25s (+0.03s)

  - ↓ Power: 312 → 175 (-137)

  - ↓ Critical: 2% → 0% (-2%)

  - ↑ Range: 130 → 140 (+10)

  - ↓ Tiles: removed Mountain placement

- Gardevoir

  - ↓ Power: 900 → 675 (-225)

- Greninja

  - ↑ Critical: 45% → 50% (+5%)

  - ↑ Range: 130 → 145 (+15)

- Hawlucha

  - ↑ Speed: 0.83s → 0.70s (-0.13s)

  - ↓ Power: 642 → 625 (-17)

  - ↑ Critical: 5% → 30% (+25%)

- Inteleon

  - ↑ Power: 300 → 900 (+600)

- Kabutops

  - ↑ Speed: 0.72s → 0.70s (-0.02s)

  - ↑ Power: 455 → 525 (+70)

  - ↑ Range: 115 → 130 (+15)

- Krookodile

  - ↑ Speed: 1.45s → 1.00s (-0.45s)

  - ↓ Power: 900 → 600 (-300)

  - ↑ Range: 140 → 160 (+20)

- Lapras

  - ↑ Speed: 5.65s → 2.80s (-2.85s)

  - ↓ Power: 670 → 350 (-320)

  - ↓ Critical: 3% → 0% (-3%)

  - ↓ Range: 200 → 180 (-20)

  - ↓ Tiles: removed Field placement

- Luvdisc

  - ↑ Speed: 0.62s → 0.60s (-0.02s)

  - ↓ Power: 333 → 300 (-33)

  - ↓ Critical: 3% → 0% (-3%)

  - ↓ Tiles: removed Field placement

- LycanrocDay

  - ↓ Power: 1000 → 670 (-330)

- LycanrocNight

  - ↓ Power: 500 → 325 (-175)

- Maractus

  - ↓ Speed: 1.35s → 1.55s (+0.20s)

  - ↓ Power: 296 → 270 (-26)

  - ↓ Range: 160 → 140 (-20)

- Masquerain

  - ↓ Speed: 0.37s → 0.50s (+0.13s)

  - ↑ Power: 190 → 220 (+30)

  - ↑ Critical: 3% → 18% (+15%)

  - ↑ Range: 130 → 170 (+40)

  - ↓ Tiles: removed Grass placement

- Omastar

  - ↑ Speed: 3.00s → 2.80s (-0.20s)

  - ↓ Power: 890 → 505 (-385)

  - ↓ Critical: 5% → 0% (-5%)

  - ↓ Range: 155 → 140 (-15)

  - ↓ Tiles: removed Mountain placement

- Pidgeot

  - ↑ Speed: 0.70s → 0.60s (-0.10s)

  - ↑ Power: 440 → 460 (+20)

  - ↓ Critical: 25% → 20% (-5%)

- Primeape

  - ↑ Critical: 30% → 50% (+20%)

  - ↑ Range: 100 → 120 (+20)

- Raichu

  - ↓ Critical: 20% → 10% (-10%)

- Sableye

  - ≡ Speed: 0.75s → 0.75s (0.00s)

  - ↓ Power: 165 → 140 (-25)

- Sandslash

  - ↑ Speed: 0.95s → 0.80s (-0.15s)

  - ↑ Power: 600 → 625 (+25)

  - ↑ Critical: 45% → 50% (+5%)

  - ↑ Range: 145 → 150 (+5)

- Sceptile

  - ↑ Power: 540 → 550 (+10)

  - ↑ Critical: 30% → 45% (+15%)

- Sharpedo

  - ↓ Speed: 3.80s → 4.00s (+0.20s)

  - ↑ Range: 165 → 200 (+35)

- Shuckle

  - ↓ Power: 150 → 50 (-100)

  - ↓ Critical: 1% → 0% (-1%)

  - ≡ Range: 140 → 140 (0)

- Stakataka

  - ↑ Power: 3500 → 5500 (+2000)

  - ↑ Critical: 5% → 50% (+45%)

- Staraptor

  - ↑ Speed: 0.70s → 0.60s (-0.10s)

  - ↑ Power: 265 → 275 (+10)

  - ↑ Critical: 15% → 25% (+10%)

- Starmie

  - ↑ Critical: 10% → 55% (+45%)

  - ↑ Range: 240 → 260 (+20)

- Swalot

  - ↓ Power: 120 → 25 (-95)

  - ↓ Critical: 1% → 0% (-1%)

- Torkoal

  - ↓ Power: 657 → 500 (-157)

  - ↓ Critical: 5% → 0% (-5%)

  - ↓ Range: 160 → 140 (-20)

- Volcarona

  - ↓ Speed: 1.45s → 2.85s (+1.40s)

  - ↑ Power: 245 → 525 (+280)

  - ↑ Critical: 18% → 25% (+7%)

  - ↓ Range: 200 → 160 (-40)

- Whimsicott

  - ↓ Speed: 0.59s → 0.80s (+0.21s)

  - ↓ Critical: 2% → 0% (-2%)

  - ↑ Tiles: added Mountain placement

Files

PokéPath TD - Mac 193 MB
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PokéPath TD - Windows (Setup) 118 MB
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PokéPath TD - Linux (AppImage) 145 MB
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Comments

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(+1)

Hi team, great game. I am facing a problem when updating the game on mac. Thisng I tried:
- I tried installing it as a new app without deleting the previous version. I got the error shown on the image
- I tried deleting everything from the old game and I got the same error.


Any solution would be appreciate it. Thanks :)