Patch Notes 1.5.6
PokéPath TD » Devlog
UI
- New indicator that shows if the Pokémon is deployed (can be disabled in settings).
- New indicator that shows the target/shape attack of the Pokémon (can be disabled in settings).
- Now is possible to change the focus of a Pokémon from the side UI (can be disabled in settings).
- New indicator showing gold gained per minute.
- From the UI, there is now a button to unequip items.
- New tooltip that shows the Pokémon and their items in saved teams.
- The duration of stuns and slows is now displayed (can be disabled in settings).
Challenges
- Saved teams are retained when abandoning/completing a challenge.
Pokémon Storage
- New filter for "FIELD" Pokémon.
- Pokédex and Shinydex counter.
- New indicator that shows the type of attack of the Pokémon.
- If a Pokémon is holding an item is shown.
Routes
Added first map of Route 6.
Route 3-4
- Wave 71 - Reduced the amount of Seismitoad from 35 to 25.
Route 5-3
- Wave 37 - Reduced the amount of Clawitzer from 18 to 12.
Route 5-4
- Wave 40 - Reduced the amount of Starmie and Staryu from 72 to 56.
- Waves 37 and 86 have been swapped.
Shop
New items in the Shop.
- Scovillain Siracha
- Sokudo's Portfolio
- Mitsue's Cocktail
- Revy's Book
- Lagging Tail
- Lucarionite
- Charizardite Y
- Buneary (Egg)
- Dratini (Egg)
Pokémon
Buff/nerf stats are calculated at level 100. A displayed 0 may still reflect base stat changes with no difference at max level.
- Mega-Barbacle:
- ↑ Power: 688 → 888 (+200)
- Girafarig:
- ↑ Can evolve to Farigiraf
- ≡ If already level 60, it evolves automatically.
- Dunsparce:
- ↑ Can evolve to Dudunsparce
- ≡ If already level 60, it evolves automatically.
- Primeape:
- ↑ Can evolve to Annihilape
- ≡ If already level 70, it evolves automatically.
- Cherrim:
- ↑ Now transforms under Harsh Sunlight.
- Grumpig:
- ↑ Power: 1100 → 1190 (+90)
- Machamp:
- ↑ Power: 1920 → 2000 (+80)
- Tangrowth:
- ↑ Power: 1060 → 1100 (+40)
- ↑ Speed: 0.9s → 0.8s (-0.1s)
- Meganium:
- ↑ Power: 1030 → 1150 (+120)
- Breloom:
- ↑ Power: 1050 → 1200 (+150)
- Dewgong:
- ↑ Power: 850 → 950 (+100)
- Castform:
- ↑ Power: 501 → 700 (+199)
- ↓ Critical: 10% → 0% (-10%)
- Rampardos:
- ↑ Power: 2500 → 2650 (+150)
- Staraptor:
- ↑ Power: 315 → 420 (+105)
- Alakazam:
- ↑ Power: 450 → 500 (+50)
- Mega-Alakazam:
- ↓ Speed: 0.6s → 0.7s (+0.1s)
- Bisharp:
- ↑ Power: 1185 → 1385 (+200)
- Aegislash Sword:
- ↑ Critical: 65% → 75% (+10%)
- Archeops:
- ↑ Power: 2025 → 2140 (+115)
- ↑ Speed: 1.2s → 1.1s (-0.1s)
- Malamar:
- ↓ Critical: 9% → 5% (-4%)
- Ninetales:
- ↑ Power: 376 → 480 (+104)
- ↑ Speed: 1.52s → 1s (-0.52s)
- Spidops:
- ↑ Speed: 2.2s → 1.65s (-0.55s)
- Palossand:
- ↑ Power: 365 → 400 (+35)
- Abomasnow:
- ↑ Power: 430 → 490 (+60)
- ↑ Speed: 2.75s → 2.6s (-0.15s)
- Sandslash:
- ≡ Stronger in early levels.
- Masquerain:
- ≡ Stronger in early levels.
- Pidgeot:
- ≡ Stronger in early levels.
- Watchog:
- ↑ Can now be deployed on grass.
Enemies
Enemy stats are base values that can change depending on the wave.
- Haxorus:
- ↓ Armor: 15,000 → 13,000
- Miltank:
- ↓ Health: 20,580 → 19,330
- Cloyster:
- ↓ Health: 13,090 → 11,870
- Walrein:
- ↓ Health: 27,110 → 26,190
- ↓ Armor: 16,180 → 15,650
- Beartic:
- ↓ Health: 8,550 → 7,980
- ↓ Speed: 2.2 → 2.1
- Aerodactyl:
- ↓ Health: 16,550 → 16,150
- ↓ Armor: 25,000 → 22,350
- Cryogonal:
- ↓ Armor: 12,000 → 11,110
- Tentacruel:
- ↓ Health: 18,000 → 13,500
- Starmie:
- ↓ Health: 4,000 → 3,620
- Wailmer:
- ↓ Health: 30,000 → 29,150
- Veluza:
- ↓ Health: 9,450 → 8,120
- Lumineon:
- ↓ Health: 14,500 → 13,970
- Octillery:
- ↓ Health: 14,850 → 13,650
- Milotic:
- ↓ Health: 30,000 → 29,250
- ↓ Armor: 8,000 → 6,000
- Whiscash:
- ↓ Health: 15,000 → 12,110
- ↓ Armor: 20,000 → 17,500
- Lanturn:
- ↓ Health: 20,500 → 19,850
- Qwilfish:
- ↓ Health: 10,000 → 9,120
- ↓ Armor: 15,000 → 13,500
- Pincurchin:
- ↓ Health: 30,030 → 28,270
- Tapu Fini:
- ↓ Armor: 200,000 → 175,000
Bugs
- If a secret Pokémon is lost due to a bug, both it and its item are recovered upon restarting the game.
- Tapu Bulu ability is fixed, it now takes 20 hits to reduce regeneration to 0 instead of just 1.
- Fixed a bug that allowed equipping items when it shouldn't have been possible.
- Fixed a bug where Pokémon could attack enemies outside the map.
- Fixed a bug that prevented Sableye and Mega Sableye from properly updating ricochets.
- Fixed a bug that reduced the damage from the item Weakness Policy.
Files
PokéPath TD - Linux (Version 1.5.6) 171 MB
3 days ago
PokéPath TD - Windows (Version 1.5.6) 143 MB
3 days ago
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PokéPath TD
Pokémon Tower Defense
| Status | Released |
| Author | Khydra |
| Genre | Strategy |
| Tags | afk, Anime, Farming, Idle, Pixel Art, pokemon, Singleplayer, Tactical, Tower Defense |
| Languages | German, English, Spanish; Castilian, French, Italian, Japanese, Korean, Portuguese (Portugal) |
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Comments
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finally! you're adding pokepath TD infinite Mod features that deserve to be in the vanilla game!